(only one can be active):
- 10 victories: Stalwart - The Hero gains +8 Life.
- 25 victories: Healer - The Hero gains +2 Magic.
- 50 victories: Touched - The Hero counts as Divine for Bonuses.
Bonuses and Skills: (at level 20)
- +20 Yellow Gem Mastery.
- The hero counts as a troop from Whitehelm for Bonuses (activates at level 10)
- +3 Attack
- +5 Magic (when using yellow weapons)
- +8 Armor
- +12 Health
|Staff of St. Astra|
|Desc.||Cleanse all allies and give all Allies [Magic] Life.|
|Avail.||Achieve 250 victories with this Class to unlock a special Class Weapon.|
|Allied Divines gain 2 Life.|
|Gain bonus Yellow Mana from Yellow Gem matches.|
|All allies heal 2 points per turn.|